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Alcatraz. THE GAME:. The "Alcatraz" slot machine is a "Three line" payout with two 5000 Coins Jackpots. HOW TO PLAY:. 1. Verify that you have credits in the credit window. 2. Select the coin value you want to play. 3. Press "Bet1" once, twice, or three times depending on how many coins you want to bet, then "Spin" or "Bet Max" and will start spinning automatically with a 3 coins bet. -1 coin: you play line 1. -2 coins: you play lines 1 and 2 -3 coins: you play lines 1, 2 and 3. SPECIAL FEATURES :. Each time you show a pin on a reel it will be added on the track. - When you get 3 horizontal "Gangster" symbols you get paid three coins and they disappear. -When a column gets to the top (with 8 "Gangster") you get paid 100 coins and the row disappears. -When 2 columns get to the top at the same time, you get paid 5000 coins and the two rows disappear. -When you get 3 "Bank" symbols, you get paid 2500 coins on center line, 2500 coins on upper line, 5000 coins on lower line.
Surely when Charles Fey built his first slot machine in 1896 he never could have envisioned where the contraption would travel and how it would transmogrify. In fact, for a hundred years his innovation hardly changed at all, except cosmetically. The external design, consisting of an ornate metal box was wrapped around the mechanism and became fancier or plainer, larger or smaller, in attempt to attract the eye. But as always, when a player primed the machine with coins and pulled the handle, the reels spun randomly and, governed by stoppers eventually came to a halt. Each reel was decorated with a variety of symbols that, when matched according to a pay schedule (printed somewhere on the face of the machine), the player won; when no matching symbols appeared, the player lost. Though Fey is given credit as the Father of the Slot Machine, prototypes existed years before he came up with the idea of converting them into gambling device--which he believed would enhance the profits on his sales routes. These early "amusement devices" could be found in saloons where polite society would not be exposed to them and where proprietors stood on the edge of breaking the law. These first apparatuses had a major drawback. They were designed in such a way that after a certain number of coins were inserted the weight of these coins would tip the scales and some of the stored coins from previous play would spill out, thus providing a winner. It didn't take long for street-smart players and wise guys to figure out that the coins would come out automatically with a little pushing and shoving and slamming the machine around. So it was back to the drawing board where clever builders devised first a metal bar to help prevent "tilting," and then came up with smaller devices that could be bolted to a counter top or wall. Meanwhile, in dignified establishments such as grocery stores and mercantiles, a similar piece of equipment began popping up and being played by even the snootiest of patrons. Called the trade simulator, this machine operated much like other contemporary devices except that the winners produced could be exchanged or traded for goods within the establishment--thus the name "trade," perhaps a forerunner to the modern cents-off coupon. Playing slots was (and is) both a tactile and sensory experience involving the feel of the coins and the touch and pull of the handle. It involved the sense of vision, the sense of hearing, and the innate sensation of anticipation. Winning and losing depended on a simple mechanism that included symbols (usually fruit of some kind, perhaps bars and/or sevens, and of course hearts, diamonds, clubs and spades, Fey's original choice) affixed to the three reels and a shaft. With ten symbols per reel, the machine was capable of a thousand possible combinations.
The theme of Caesar's Empire slot is the Age of Antiquity, when Rome ruled the world. You collect one or more Caesars and a Coliseum on the last reel to trigger the 10 free spins bonus feature. Or find Caesar himself to triple your winnings. Rome conquered the world; can you conquer Caesar and claim the progressive jackpot? Ramdom Jackpot At any time any player playing any denomination may win the jackpot. Caesar's Empire offers two bonus features Triple Caesar. When one or more Caesars appear in a winning combination, that combination is tripled. 10 Free Games. When one or more Caesars appear and a Coliseum appears on the last reel, 10 free games are awarded. Each Caesar that appears during free games will award between one and five free games. All prizes are doubled in this mode.
Chief’s Fortune is a three reel, one payline, and three coin slot machine. Chief’s Fortune has a wild symbol and a Bonus Feature. To qualify to play the Bonus Feature, you must bet three coins per spin. To qualify for the Bonus Feature, you must bet three coins per spin. If you bet three coins, and a Magic Arrow symbol is displayed on the payline, one magic arrow is shot into the target. Once you have collected five magic arrows the Bonus Feature is activated. When you receive a magic arrow it is stored until you have collected all five arrows required to enter the bonus screen. If you bet two coins, your magic arrow is stored until you bet three coins again. You can then continue to collect the arrows. You do not lose the magic arrows you have collected when you exit the game. You must bet three coins per spin to qualify to play the Bonus Feature. If you bet one or two coins and the Magic Arrow symbol is displayed on the payline, you are not awarded a magic arrow.
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