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Playing slots doesn't require too much brain power but because different machines have different requirements. So, it's important to follow a few general checkpoints. 1. Before you play your first coin or credit, make sure you know what denomination you are playing. 2. Read the payback schedule to see if the jackpot is available only for maximum coins played. For instance, three jackpot symbols might pay 100 coins for one, 200 coins for two, but 1000 coins for three. (This kind of machine is termed a bonus multiplier. If all payoffs are proportionate--100 for 1, 200 for 2 and 300 for three--it's simply a multiplier.) 3. On bonus multiplier machines, always play the maximum number of credits. On simple multiplier, you can choose to play any number of coins remembering that the more you play, the bigger the payoff when you hit something. 4. Some machines will payout on certain symbols only. Referred to as Buy A Pay machines, these pay on certain symbols only for specific number of coins or credits played. You might get two-for-one when you get a cherry but nothing when you hit three bars because for that combination, you need two coins. 5. If you're playing a machine that has a progressive jackpot, to save your sanity, always play the maximum number of coins required to win it. There's no gambling letdown as devastating as lining up all the jackpot symbols and getting only a tiny amount of money when, had you played those extra coins, you would have experienced a windfall. 6. If you choose multi-line machines, double check to see whether you have to play the maximum number of coins to win the jackpot. 7. Take your time. Playing slots isn't a matter of speed. In fact, the faster you play, the faster you will lose if you don't hit something. Play at a reasonable speed and enjoy yourself. 8. Don't chase. If you begin to think you'll never get even or win, stop. Choose another machine or quit for the day. If you lose have your bankroll, move down to a lower denomination. You can always move up after you've recovered your losses. 9. Don't play more than you can afford to lose in one sitting. If you have $25 as a bankroll, you'd be wise to play the lowest denomination machine that requires the fewest coins per pull. This will allow your bankroll to stretch out over a longer period of time. If, however, you choose to play that $25 in quarters or higher, you're likely to lose it very quickly. 10. Understand the psychology. A casino attracts a multitude of players. Overall, those players will leave some of their money behind. A few will take money out. The amount taken out by the winners is far and away offset by the amount left behind by winners. Players hit jackpots all the time and these jackpots come from the losses of others. 11. Cash out. Slot machines are a big gamble. When you get ahead, take the money. Remember most of all to play responsibly, have fun, and take your good luck winnings to the bank. .
Surely when Charles Fey built his first slot machine in 1896 he never could have envisioned where the contraption would travel and how it would transmogrify. In fact, for a hundred years his innovation hardly changed at all, except cosmetically. The external design, consisting of an ornate metal box was wrapped around the mechanism and became fancier or plainer, larger or smaller, in attempt to attract the eye. But as always, when a player primed the machine with coins and pulled the handle, the reels spun randomly and, governed by stoppers eventually came to a halt. Each reel was decorated with a variety of symbols that, when matched according to a pay schedule (printed somewhere on the face of the machine), the player won; when no matching symbols appeared, the player lost. Though Fey is given credit as the Father of the Slot Machine, prototypes existed years before he came up with the idea of converting them into gambling device--which he believed would enhance the profits on his sales routes. These early "amusement devices" could be found in saloons where polite society would not be exposed to them and where proprietors stood on the edge of breaking the law. These first apparatuses had a major drawback. They were designed in such a way that after a certain number of coins were inserted the weight of these coins would tip the scales and some of the stored coins from previous play would spill out, thus providing a winner. It didn't take long for street-smart players and wise guys to figure out that the coins would come out automatically with a little pushing and shoving and slamming the machine around. So it was back to the drawing board where clever builders devised first a metal bar to help prevent "tilting," and then came up with smaller devices that could be bolted to a counter top or wall. Meanwhile, in dignified establishments such as grocery stores and mercantiles, a similar piece of equipment began popping up and being played by even the snootiest of patrons. Called the trade simulator, this machine operated much like other contemporary devices except that the winners produced could be exchanged or traded for goods within the establishment--thus the name "trade," perhaps a forerunner to the modern cents-off coupon. Playing slots was (and is) both a tactile and sensory experience involving the feel of the coins and the touch and pull of the handle. It involved the sense of vision, the sense of hearing, and the innate sensation of anticipation. Winning and losing depended on a simple mechanism that included symbols (usually fruit of some kind, perhaps bars and/or sevens, and of course hearts, diamonds, clubs and spades, Fey's original choice) affixed to the three reels and a shaft. With ten symbols per reel, the machine was capable of a thousand possible combinations.
The Spectacular symbol is wild and substitutes for any other symbol to complete winning combinations. A single Spectacular symbol doubles the payout of any combination it completes. Two Spectacular symbols quadruple the payout of any combination they complete. Three Spectacular symbols on the payline create a winning combination as shown in the Payout Table. The Spectacular symbol does not substitute for a Spin symbol to activate the Bonus Feature. Example: 1. A single Spectacular symbol and two 1-Bar symbols on the payline complete a three 1-Bar symbols combination. A three 1-Bar symbols combination normally pays out 30 coins, with 2 coins bet. Since a Spectacular symbol is showing, the payout is 2 x 30 = 60 coins. 2. Two Spectacular symbols and a Seven symbol on the payline complete a three Seven symbols combination. A three Seven symbols combination normally pays out 200 coins, with 2 coins bet. Since two Spectacular symbols are showing, the payout is 4 x 200 = 800 coins. The value of the Bonus Feature prize is displayed in credits, not coins. The only coin size available in Spectacular Wheel of Wealth is 1 credit. Winnings are paid out on the highest combination only. Malfunctions void all plays and pays.
Vinyl Countdown is a five reel, nine payline, and nine coin slot machine. The multiple paylines increase your chances of winning. Vinyl Countdown has a wild symbol, and a scatter symbol. The Wild Jukebox symbol is wild. This means that it substitutes for any other symbol to complete winning combinations, except the Scatter Glitter Ball symbol. The Scatter Glitter Ball symbol is a scatter symbol. This means that it does not need to appear in a line on an enabled payline to win. It can be scattered anywhere on the five reels, provided three or more Scatter Glitter Ball symbols appear. You are paid out for winning combinations on enabled paylines only, except for scatter wins. The Scatter Glitter Ball symbol can appear in any position, on any of the reels. The Wild Jukebox symbol does not complete a scatter symbol combination.
This is a simple but very effective strategy. Like Standard Deviation, in order to make the One Play Strategy work, you must also choose slots games that offer Equal-ratio payouts. This method works best with games that offer the biggest jackpots, and you play only the maximum bet. These are the steps. You start if any one play wins a payout at 1x-3x (1 to 3 times the amount bet) then you make 1 more play. If any one play wins 4x or more, then you make 3 more plays. Otherwise you stop playing immediately. Take note of those slots where such strategies might seem to work, and those games where they do not work. Note: there are a lot of people who don't believe in One Play slot machine strategies. They usually say that it is impossible to win by just using one kind of bet. The best thing to do is try the method out for yourself, if it works for you than it does not mater what anyone else thinks about the strategy. Also here are some things to consider when deciding whether to use the One Play Strategy. There will always be times when a slot game does not pay for awhile, and then "pays off" in the end. However there also are times when a slot machine game will just keep on paying. Even a jackpot does not last very long if you go around feeding slot machines that do not feed you back. If you can keep, on average, 1x from every 3x win, you will do better than to win the largest jackpot. .
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