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To
start the bonus game you need 3 private eyeball symbols
anywhere on reel 2, 3 and 4. The bonus game consists of 3
rounds where you pick 6 windows from a 15 window building.
Every window reveals a suspect symbol. When you hit 3 of the
same symbols in a round you win a prize. After the last pick
the door opens and shows the culprit. If you matched 3 or more
symbols of the culprit in any round you wins are tripled.
In 1887, Charles Fey brought to America what was to be one of the
jackpot of inventions.The Slot Machine.
A 29 year old mechanic from San Francisco, Fey started a craze that
thrives til this day. On the first slot machines the reels had symbols
of ordinary playing cards, not the fruit and array that we see today.
The term 'One Armed Bandit' was soon after adopted as it was thought
that the odds were not the greatest and people kept putting their money
in without much thought to how much they were actually losing. With 3
reels and 20 symbols in it's early days, the slot machine has evolved to
some that have random number generators and close to 100 symbols and
multi pay-lines.
Fey, being the inventor was also the first to actually offer the slot
machines to the public and he would rent his hand made machines to other
businesses on a 50% rental agreement. His first slot machine was called
the Liberty Bell and can be seen in a local Reno restaurant that is
owned by his family.
Casinos began putting slot machines in mainly as a distraction for the
lady friends of their male gamblers to keep them occupied and away from
the gaming tables while the men gambled. Soon the craze spread to all
peoples regardless of gender and walk of life. Along with the
introduction of slot machines came the eventual crackdown on the
gambling phenomenon by local police. Raids would ensue and slot machines
confiscated. It wasn't long before the action was moved to the backrooms
of taverns, bars and clubs.
The introduction of slot machine to Nevada has been credited to Bugsy
Seigel, notorious gangster turned casinos entrepreneur in the mid
1900's. With legalized gambling came a new love and fervor for the slot
machine and this has carried over to the internet with online casinos.
The slot machine has always held a certain fascination to gamblers
everywhere and in part is due to the bells and whistles, the sounds and
lights and the almost hypnotic quality of the game play. Slot machines
started out as simple and requiring no skill, a great way to escape
where you didn't really have to think or plan a strategy when playing.
Todays machines still require little or no skill to play, but have added
new technology, stunning graphics and sound effects, and some of the
largest jackpots of any game of chance, and have captivated the hearts
and minds millions of people worldwide and continues to attract and hook
thousands more yearly.
You can find slot machines that still have very inexpensive pulls,
starting at a nickel and going all the way up to $100 a pull and
jackpots in the millions. So there is a game out there for everyone and
every budget.
How to determine your odds? Take the number of reels, example 3 reels
and multiply the amount of symbols. This would work out to 20 x 20 x 20
= 8,000 so the odds would be 7,999 to 1.
Its Good
to be Bad is a 3-reel 1-line system-wide Progressive slot machine.
The pay table is displayed on the machine. The progressive jackpot
total is displayed just above the reels, and re-starts at $100,000
every time the progressive jackpot is won. This machine may only
be played in denominations of $.25 or $1, and only a 3-coin bet
(max bet) allows the player to participate in the progressive.
Keep accumulating losing spins to increase the Free Winning
Spins meter. Receive 29 losing spins in a row, and you win the
progressive jackpot! Watch out!! Once you receive a winning spin,
the Free Winning Spins meter is set back to zero. You
must make a maximum bet (3-coins) in order to qualify for the
bonus part of the game The Loss Meter and the Free Winning
Spins meter. Building up losses in a row adds to the losses on
the Loss Meter, and the dancing devil in the game tells you how
many more losses you need in a row in order to get additional
guaranteed free winning spins. To win the progressive
jackpot, you must rack up 29 losing spins in a row on the Loss
Meter. When you get to your first four losing spins in a row,
then you will receive one guaranteed free winning spin in the
Free Winning Spins meter (just to the right of the reels). Also,
as you build up more losses, the lights on the side of the machine
will begin to light up. The more losses on the Loss Meter, the
higher the lights go. You have the option to redeem
any free winning spins from the number displayed in the Free
Winning Spins meter at any time. But, every time you hit a winning
spin, stopping your streak of losses, then any losses you have
built-up on both the Loss Meter and the Free Winning Spins meter
are lost, and you must once again start building up losses and
free winning spins from zero. If you want to cash-in
your winning spins before this happens, just hit the gold Cash
In! button located just below the red Cash Out button at
the very bottom of the machine.
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