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To start the bonus game you need 3 private eyeball symbols anywhere on reel 2, 3 and 4. The bonus game consists of 3 rounds where you pick 6 windows from a 15 window building. Every window reveals a suspect symbol. When you hit 3 of the same symbols in a round you win a prize. After the last pick the door opens and shows the culprit. If you matched 3 or more symbols of the culprit in any round you wins are tripled.
In 1887, Charles Fey brought to America what was to be one of the jackpot of inventions.The Slot Machine. A 29 year old mechanic from San Francisco, Fey started a craze that thrives til this day. On the first slot machines the reels had symbols of ordinary playing cards, not the fruit and array that we see today. The term 'One Armed Bandit' was soon after adopted as it was thought that the odds were not the greatest and people kept putting their money in without much thought to how much they were actually losing. With 3 reels and 20 symbols in it's early days, the slot machine has evolved to some that have random number generators and close to 100 symbols and multi pay-lines. Fey, being the inventor was also the first to actually offer the slot machines to the public and he would rent his hand made machines to other businesses on a 50% rental agreement. His first slot machine was called the Liberty Bell and can be seen in a local Reno restaurant that is owned by his family. Casinos began putting slot machines in mainly as a distraction for the lady friends of their male gamblers to keep them occupied and away from the gaming tables while the men gambled. Soon the craze spread to all peoples regardless of gender and walk of life. Along with the introduction of slot machines came the eventual crackdown on the gambling phenomenon by local police. Raids would ensue and slot machines confiscated. It wasn't long before the action was moved to the backrooms of taverns, bars and clubs. The introduction of slot machine to Nevada has been credited to Bugsy Seigel, notorious gangster turned casinos entrepreneur in the mid 1900's. With legalized gambling came a new love and fervor for the slot machine and this has carried over to the internet with online casinos. The slot machine has always held a certain fascination to gamblers everywhere and in part is due to the bells and whistles, the sounds and lights and the almost hypnotic quality of the game play. Slot machines started out as simple and requiring no skill, a great way to escape where you didn't really have to think or plan a strategy when playing. Todays machines still require little or no skill to play, but have added new technology, stunning graphics and sound effects, and some of the largest jackpots of any game of chance, and have captivated the hearts and minds millions of people worldwide and continues to attract and hook thousands more yearly. You can find slot machines that still have very inexpensive pulls, starting at a nickel and going all the way up to $100 a pull and jackpots in the millions. So there is a game out there for everyone and every budget. How to determine your odds? Take the number of reels, example 3 reels and multiply the amount of symbols. This would work out to 20 x 20 x 20 = 8,000 so the odds would be 7,999 to 1.
It’s Good to be Bad is a 3-reel 1-line system-wide Progressive slot machine. The pay table is displayed on the machine. The progressive jackpot total is displayed just above the reels, and re-starts at $100,000 every time the progressive jackpot is won. This machine may only be played in denominations of $.25 or $1, and only a 3-coin bet (max bet) allows the player to participate in the progressive. Keep accumulating losing spins to increase the Free Winning Spins meter. Receive 29 losing spins in a row, and you win the progressive jackpot! Watch out!! Once you receive a winning spin, the Free Winning Spins meter is set back to zero. You must make a maximum bet (3-coins) in order to qualify for the bonus part of the game – The Loss Meter and the Free Winning Spins meter. Building up losses in a row adds to the losses on the Loss Meter, and the dancing devil in the game tells you how many more losses you need in a row in order to get additional guaranteed free winning spins. To win the progressive jackpot, you must rack up 29 losing spins in a row on the Loss Meter. When you get to your first four losing spins in a row, then you will receive one guaranteed free winning spin in the Free Winning Spins meter (just to the right of the reels). Also, as you build up more losses, the lights on the side of the machine will begin to light up. The more losses on the Loss Meter, the higher the lights go. You have the option to redeem any free winning spins from the number displayed in the Free Winning Spins meter at any time. But, every time you hit a winning spin, stopping your streak of losses, then any losses you have built-up on both the Loss Meter and the Free Winning Spins meter are lost, and you must once again start building up losses and free winning spins from zero. If you want to cash-in your winning spins before this happens, just hit the gold “Cash In!” button located just below the red Cash Out button at the very bottom of the machine.
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